Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Suffered a deep tragedy. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
21 |
Liddie Murphy do not know what happened to Liddie Murphy. There is a gap in Liddie Murphy's memory. |
3 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
23 |
Lost eye or limb. Owe 1,250 for medical bills. |
4 |
23 |
Became a Merchant (Broker). |
4 |
26 |
Make an unexpected connection outside Liddie Murphy's normal circles. Gain a Contact. |
5 |
27 |
Voluntarily left Broker |
5 |
27 |
Failed to qualify for Physician (Scholar). |
5 |
27 |
Submitted to the draft. |
5 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
Make an unexpected connection outside Liddie Murphy's normal circles. Gain a Contact. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
32 |
Make an unexpected connection outside Liddie Murphy's normal circles. Gain a Contact. |
6 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
35 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Risk Liddie Murphy's fortune on a possibility lucrative deal and win. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
39 |
Continued as Merchant (Merchant Marine). |
8 |
42 |
A sudden war destroys Liddie Murphy's trade routes and contacts, forcing Liddie Murphy to flee that region of space. |
8 |
42 |
Gain rebels as Enemy |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |