Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Lisa Mathew run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
24 |
Lisa Mathew have been following false teachings! |
3 |
24 |
Failed to qualify for Thief (Rogue). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
27 |
Betrayed by a friend. One of Lisa Mathew's Contacts or Allies betrays Lisa Mathew, ending Lisa Mathew's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
29 |
Lisa Mathew is sent to a new community or parish to preach The Word among the poor. |
5 |
31 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Good fortune |
6 |
35 |
Continued as Believer (Missionary/Humanitarian). |
6 |
37 |
Lisa Mathew have been following false teachings! |
7 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Make an unexpected connection outside Lisa Mathew's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |