Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Merchant (Broker). |
2 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
30 |
Promoted to Merchant (Broker) rank 1. |
3 |
30 |
Continued as Merchant (Broker). |
3 |
31 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
31 |
Became a Drifter (Scavenger). |
4 |
35 |
Betrayed by a friend. One of Lonie Willoby's Contacts or Allies betrays Lonie Willoby, ending Lonie Willoby's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
39 |
Lonie Willoby accepted an offer of inducements to betray Lonie Willoby's faith. Gain 90,000 in cash. |
6 |
39 |
Failed to qualify for Enforcer (Rogue). |
6 |
39 |
Switched to Drifter (Barbarian). |
6 |
40 |
Attacked by enemies and injured. |
6 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
40 |
Gain Enemy if Lonie Willoby don't already have one. |
6 |
43 |
Promoted to Drifter (Barbarian) rank 1. |