Ludie Middlemiss  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 44 F 6 (0) 9 (1) 5 (-1) 7 (0) 7 (0) 6 (0)695776
Overweight, Healthy, Valorous
 
Skills
Athletics 0
Broker 1
Drive (Hovercraft) 2
Drive (Wheel) 1
Gun Combat (Slug) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Medic 0
Persuade 1
Pilot 0
Profession (Worker/Religion) 1
Recon 1
Seafarer 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Citizen Colonist Settler24
Merchant Free Trader 12
 
Name Type Affinity Enmity Power Influence Species
Maybell Phillips Contact 3 2 6 2 Suerrat (F/72)
 
Term Age History
1 18 Failed to qualify for Explorer (Scout).
1 18 Submitted to the draft.
1 18 Became a Navy (Flight) with the new title Crewman.
1 22 During a battle, defeat or victory depends on Ludie Middlemiss's actions. The ship suffers severe damage and Ludie Middlemiss is blamed for the disaster. Ludie Middlemiss is court - martialled and discharged.
2 22 Became a Citizen (Colonist).
2 23 Gained a contact.
3 26 Continued as Citizen (Colonist).
3 28 Advanced training in a specialist field.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 31 Ludie Middlemiss is rewarded for Ludie Middlemiss's diligence or cunning.
4 34 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
5 34 Continued as Citizen (Colonist).
5 35 Hard times caused by a lack of interstellar trade costs Ludie Middlemiss Ludie Middlemiss's job.
6 35 Became a Merchant (Free Trader).
6 39 Make an unexpected connection outside Ludie Middlemiss's normal circles. Gain a Contact.
7 39 Continued as Merchant (Free Trader).
7 43 Find an Alien Artifact.
7 43 Promoted to Merchant (Free Trader) rank 1.
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