Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
23 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Scarred. Fully recovered. |
4 |
29 |
Became a Scout (Courier). |
4 |
31 |
Lue Ward discover a world, item or information of worth to the Imperium. |
4 |
33 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
5 |
33 |
Voluntarily left Courier |
5 |
33 |
Failed to qualify for Cavalry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Lue Ward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lue Ward fail to help. Gain an Enemy. |
5 |
34 |
Lue Ward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
40 |
Lue Ward spend a great deal of time on the fringes of Charted Space. |
6 |
40 |
Gain a contact in an alien race. |
6 |
41 |
Promoted to Scout (Surveyor) rank 2. |