Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Failed to qualify for Star Marine (Marine). |
2 |
25 |
Submitted to the draft. |
2 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
28 |
Embroiled in legal trouble. |
3 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Continued as Merchant (Merchant Marine). |
4 |
34 |
A series of bad deals and decisions force Lulu Strachan into bankruptcy. Lulu Strachan salvages what Lulu Strachan can. |
5 |
34 |
Failed to qualify for Performer (Entertainer). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |