Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Attacked by enemies that Lynn Miller easily defeat. |
2 |
24 |
Gain Enemy if Lynn Miller don't already have one. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 3. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
34 |
Betrayed by a friend. One of Lynn Miller's Contacts or Allies betrays Lynn Miller, ending Lynn Miller's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
34 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
37 |
A prank goes horribly wrong. Gain an Enemy |
5 |
37 |
Dropped out of the merchant academy. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |