Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Drafted into Star Marine |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
25 |
Trapped behind enemy lines. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
30 |
Scarred. Fully recovered. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
32 |
Commanding officer takes an interest in Mabell Atkins's career. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Mabell Atkins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
Mabell Atkins join a gambling circle on board. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |