Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Maggie McDadden's trade routes and contacts, forcing Maggie McDadden to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Courier). |
3 |
29 |
Perform an exemplary service for the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Maggie McDadden's ship is damaged, and Maggie McDadden have to hitch-hike Maggie McDadden's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 5 Contacts. Gain 1 Enemies. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
32 |
Maggie McDadden's business expands, Maggie McDadden's corporation grows, or the colony thrives. |
6 |
35 |
Continued as Citizen (Corporate). |
6 |
36 |
A revolution, attack or other unusual event throws Maggie McDadden's life into chaos, forcing Maggie McDadden to leave the planet. |
7 |
36 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
38 |
Maggie McDadden refused an offer of inducements to betray Maggie McDadden's faith. Gain 5 enemies. |
8 |
40 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Maggie McDadden refuse to secretly provide religious rites for a dying leader or noble, because they do not share Maggie McDadden's faith. |