Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
28 |
Failed as a colonist. |
2 |
28 |
Became a Agent (Intelligence). |
2 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
3 |
31 |
Became a Drifter (Barbarian). |
3 |
33 |
Malissa Sheils do not know what happened to Malissa Sheils. There is a gap in Malissa Sheils's memory. |
3 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
35 |
Continued as Drifter (Barbarian). |
4 |
36 |
Malissa Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
36 |
Became a Rogue (Thief). |
5 |
38 |
Arrested |
6 |
38 |
Became a Prisoner (Thug). |
6 |
40 |
Persecuted by a prison gang. |