Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
2 |
19 |
Failed to qualify for Free Trader (Merchant). |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
22 |
Attacked by enemies that Margaret Mitchell easily defeat. |
2 |
22 |
Gain Enemy if Margaret Mitchell don't already have one. |
2 |
23 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
23 |
Voluntarily left Wanderer |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
27 |
Make an unexpected connection outside Margaret Mitchell's normal circles. Gain a Contact. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Became a Entertainer (Journalist). |
5 |
30 |
Public opinion turns on Margaret Mitchell. |
6 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
34 |
Opponents of Margaret Mitchell's belief system ambush Margaret Mitchell. |
6 |
34 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
7 |
34 |
Switched to Drifter (Barbarian). |
7 |
36 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
38 |
Continued as Drifter (Barbarian). |
8 |
42 |
Find Ancient Technology. |