Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Guardian). |
1 |
15 |
Lost eye or limb. Owe 1,250 for medical bills. |
2 |
15 |
Became a Rogue (Enforcer). |
2 |
16 |
Involved in a feud with a rival criminal organization. |
2 |
16 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Promoted to Rogue (Enforcer) rank 1. |
3 |
19 |
Continued as Rogue (Enforcer). |
3 |
22 |
Margery Clark spend months in the dangerous criminal underworld. |
4 |
23 |
Continued as Rogue (Enforcer). |
4 |
27 |
Margery Clark spend months in the dangerous criminal underworld. |
4 |
27 |
Promoted to Rogue (Enforcer) rank 2. |
5 |
27 |
Continued as Rogue (Enforcer). |
5 |
29 |
A crime lord considers Margery Clark his protégé. |
5 |
31 |
Promoted to Rogue (Enforcer) rank 3. |
6 |
31 |
Attempted to change assignments. |
6 |
31 |
Switched to Rogue (Thief) with previous rank. |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Rogue (Thief) rank 4. |
7 |
35 |
Voluntarily left Thief |
7 |
35 |
Became a Dolphin Civilian (Liaison). |
7 |
39 |
Margery Clark is accidently trapped or shot by fishermen. |
8 |
39 |
Became a Scout (Courier). |
8 |
43 |
When dealing with an alien race, Margery Clark botch an opportunity to gather extra intelligence about them. |
8 |
43 |
Margery Clark's ship is damaged, and Margery Clark have to hitch-hike Margery Clark's way back across the stars to the nearest scout base. |
8 |
43 |
Gain 2 Contacts. Gain 1 Enemies. |