Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Marsha Costigan's Contacts or Allies betrays Marsha Costigan, ending Marsha Costigan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
A good deal ensures Marsha Costigan is living the high life for a few years. |
3 |
23 |
Voluntarily left Merchant Marine |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Marsha Costigan's work ends up coming home with Marsha Costigan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
29 |
Drafted into Law Enforcement |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Returned to Agent (Law Enforcement). |
5 |
32 |
Advanced training in a specialist field. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
36 |
Established a network of contacts. Gain 3 contacts. |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Rewarded for a successful mission. |
7 |
43 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |