Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Mary Staff have no idea what happened to Mary Staff – they found Mary Staff's ship drifting on the fringes of friendly space. |
2 |
20 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
2 |
23 |
Mary Staff is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Embroiled in legal trouble. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Make an unexpected connection outside Mary Staff's normal circles. Gain a Contact. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Mary Staff's trade routes and contacts, forcing Mary Staff to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |
7 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
41 |
Aging Crisis. Owe 50,000 for medical bills. |