Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Criticised a questionable political leader on Maude Steen's homeworld, causing his downfall. Gain an Enemy |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Merchant (Broker). |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
A good deal ensures Maude Steen is living the high life for a few years. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
34 |
Maude Steen come into conflict with a splinter group Maude Steen's own religion which maintains Maude Steen's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
38 |
Find valuable salvage. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Maude Steen's Contacts or Allies betrays Maude Steen, ending Maude Steen's career. That Contact or Ally becomes a Rival or Enemy. |