Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Maudie Chapman come into conflict with a splinter group Maudie Chapman's own religion which maintains Maudie Chapman's version is the wrong one. Gain 1 Rivals. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
22 |
Maudie Chapman's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
22 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
23 |
Join a social movement. |
3 |
26 |
Graduated. |
4 |
26 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Given advanced training in a specialist field |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
30 |
Voluntarily left Merchant Marine |
5 |
30 |
Became a Drifter (Scavenger). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
6 |
36 |
Maudie Chapman is ordered to take part in a black ops mission that goes against Maudie Chapman's conscience. Gain the lone survivor as an Enemy. |
7 |
36 |
Failed to qualify for Worker (Citizen). |
7 |
36 |
Returned to Drifter (Scavenger). |
7 |
38 |
Maudie Chapman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
38 |
Failed to qualify for Broker (Merchant). |
8 |
38 |
Continued as Drifter (Scavenger). |
8 |
42 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |