Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Maxie Palmer spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Maxie Palmer have no idea what happened to Maxie Palmer – they found Maxie Palmer's ship drifting on the fringes of friendly space. |
2 |
22 |
Continued as Scout (Courier). |
2 |
23 |
Maxie Palmer's ship is damaged, and Maxie Palmer have to hitch-hike Maxie Palmer's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Maxie Palmer's Contacts or Allies betrays Maxie Palmer, ending Maxie Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Agent (Corporate Agent). |
4 |
28 |
Maxie Palmer went above and beyond the call of duty. |
4 |
29 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
5 |
29 |
Continued as Agent (Corporate Agent). |
5 |
32 |
Uncover a major conspiracy against Maxie Palmer's employers. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
33 |
Voluntarily left Corporate Agent |
6 |
33 |
Failed to qualify for Courier (Scout). |
6 |
33 |
Returned to Drifter (Barbarian). |
6 |
35 |
Offered job by a patron. Now owe him a favor. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Retired. |
7 |
39 |
Moved to a new world. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |