Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
May Heard do not know what happened to May Heard. There is a gap in May Heard's memory. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, May Heard have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
25 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
25 |
Continued as Scout (Surveyor). |
3 |
29 |
Spend several years jumping from world to world in May Heard's scout ship. |
3 |
29 |
Promoted to Scout (Surveyor) rank 2. |
4 |
29 |
Continued as Scout (Surveyor). |
4 |
32 |
May Heard have no idea what happened to May Heard – they found May Heard's ship drifting on the fringes of friendly space. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
35 |
Given advanced training in a specialist field |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
42 |
Make an unexpected connection outside May Heard's normal circles. Gain a Contact. |