Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Expand the field of Profession, but gain a Rival in Melva Gordon's former tutor. |
1 |
22 |
Graduated. Gain an rival who is upset that Melva Gordon left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Imperial trade restrictions force Melva Gordon out of business. |
4 |
27 |
Failed to qualify for Corporate (Citizen). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
29 |
Attempted a risky adventure and was sent to prison. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Became a Prisoner (Inmate). |
5 |
33 |
Vocational Training. |
5 |
35 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
35 |
Continued as Prisoner (Inmate). |
6 |
37 |
Parole hearing. |
7 |
39 |
Switched to Prisoner (Thug) with previous rank. |
7 |
42 |
A guard takes a dislike to Melva Gordon. |