Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A good deal ensures Merle Griffiths is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Gained a contact. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Voluntarily left Broker |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Merle Griffiths run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
33 |
Became a Scholar (Field Researcher). |
5 |
37 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Scholar (Field Researcher) rank 1. |
6 |
37 |
Continued as Scholar (Field Researcher). |
6 |
41 |
Caught cheating in some fashion, advancing Merle Griffiths's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
41 |
Merle Griffiths's work is sabotaged by unknown parties. Merle Griffiths start again from scratch. |
6 |
41 |
Gain an Enemy |
6 |
41 |
Promoted to Scholar (Field Researcher) rank 2. |