Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Mertie Payne spend months in the dangerous criminal underworld. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
25 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Voluntarily left Enforcer |
3 |
26 |
Became a Scholar (Scientist). |
3 |
30 |
Moved to a new world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Field Researcher (Scholar). |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
An expedition or voyage goes wrong, leaving Mertie Payne stranded in the wilderness. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Mertie Payne's work is sabotaged by unknown parties. Mertie Payne may salvage what Mertie Payne can and give up. |
6 |
38 |
Continued as Scholar (Scientist). |
6 |
41 |
Caught cheating in some fashion, advancing Mertie Payne's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
41 |
Lost eye or limb. Owe 2,500 for medical bills. |
6 |
41 |
Gain an Enemy |
6 |
42 |
Promoted to Scholar (Scientist) rank 1. |