Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Minerva Hays's ship is damaged, and Minerva Hays have to hitch-hike Minerva Hays's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
23 |
Gained a contact. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
Gained a contact. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Minerva Hays's work ends up coming home with Minerva Hays, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
31 |
Failed to qualify for Explorer (Scout). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Voluntarily left Wanderer |
6 |
35 |
Failed to qualify for Scientist (Scholar). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
38 |
Accepted a deal with criminal or other figure under investigation. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |