Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Minerva Steward's work ends up coming home with Minerva Steward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Betrayed by a friend. One of Minerva Steward's Contacts or Allies betrays Minerva Steward, ending Minerva Steward's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Switched to Agent (Corporate Agent). |
5 |
31 |
Gained a contact. |
5 |
34 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Go undercover to investigate an enemy. |
6 |
37 |
Betrayed by a friend. One of Minerva Steward's Contacts or Allies betrays Minerva Steward, ending Minerva Steward's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
7 |
38 |
Continued as Agent (Corporate Agent). |
7 |
39 |
Minerva Steward's work ends up coming home with Minerva Steward, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
39 |
Failed to qualify for Journalist (Entertainer). |
8 |
39 |
Became a Drifter (Wanderer). |
8 |
40 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
43 |
Promoted to Drifter (Wanderer) rank 1. |