Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
Betrayed by a friend. One of Minta Mcandrew's Contacts or Allies betrays Minta Mcandrew, ending Minta Mcandrew's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
24 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
24 |
Became a Prisoner (Inmate). |
3 |
28 |
Persecuted by a prison gang. |
4 |
28 |
Switched to Prisoner (Thug) with previous rank. |
4 |
30 |
A guard takes a dislike to Minta Mcandrew. |
5 |
32 |
Returned to Prisoner (Inmate). |
5 |
35 |
Persecuted by a prison gang. |
6 |
36 |
Continued as Prisoner (Inmate). |
6 |
37 |
Joined a prison gang |
7 |
40 |
Returned to Prisoner (Thug). |
7 |
44 |
Beaten by a prison gang. |
7 |
44 |
Severely injured. Owe 5,000 for medical bills. |