Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Monnie Read left the community. |
2 |
22 |
Became a Entertainer (Journalist). |
2 |
26 |
One of Monnie Read's pieces of art is stolen, and the investigation brings Monnie Read into the criminal underworld. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
27 |
Criticised a questionable political leader on Monnie Read's homeworld, causing his downfall. Gain an Enemy |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
34 |
Join homeworld’s celebrity circles |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Monnie Read far from home. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A good deal ensures Monnie Read is living the high life for a few years. |