Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Colonist (Citizen). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
23 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
Myrle Heriot spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Myrle Heriot have no idea what happened to Myrle Heriot – they found Myrle Heriot's ship drifting on the fringes of friendly space. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
Myrle Heriot's ship is damaged, and Myrle Heriot have to hitch-hike Myrle Heriot's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 4 Contacts. Gain 3 Enemies. |
6 |
34 |
Became a Entertainer (Performer). |
6 |
37 |
Works is especially well received and popular, making Myrle Heriot a minor celebrity |
6 |
38 |
Promoted to Entertainer (Performer) rank 1. |
7 |
38 |
Continued as Entertainer (Performer). |
7 |
39 |
Gain a patron in the arts. Gain an Ally |