Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
3 |
24 |
Voluntarily left Cavalry |
3 |
24 |
Became a Drifter (Barbarian). |
3 |
28 |
Find Ancient Technology. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
29 |
Spend time with an alien race. Gain a contact. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
A good deal ensures Nancy Ferguson is living the high life for a few years. |
7 |
39 |
Continued as Merchant (Merchant Marine). |