Crewman Nancy Ferguson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 44 F 5 (-1) 9 (1) 8 (0) 7 (0) 7 (0) 7 (0)598777
Reasoning
 
Skills
Admin 0
Animals 0
Drive 0
Electronics 0
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Leadership 1
Persuade 0
Profession (Worker/Metalworking) 1
Recon 0
Science (Robotic Sciences/Cybernetics) 1
Science (Life Sciences/Psionicology) 1
Streetwise 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Army Cavalry Lieutenant1 / 01
Drifter Barbarian 03
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Hallie Sheils Rival 2 2 0 1 Sydite (F/19)
An incident occured.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Accepted a deal with criminal or other figure under investigation.
2 20 Became a Army (Cavalry) with the new title Private.
2 23 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 24 Commissioned in Army (Cavalry) with the new title Lieutenant.
3 24 Voluntarily left Cavalry
3 24 Became a Drifter (Barbarian).
3 28 Find Ancient Technology.
4 28 Continued as Drifter (Barbarian).
4 29 Spend time with an alien race. Gain a contact.
5 32 Continued as Drifter (Barbarian).
5 35 Suffer from a life-threatening illness.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 A good deal ensures Nancy Ferguson is living the high life for a few years.
7 39 Continued as Merchant (Merchant Marine).
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