Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Narkoekh Duksgetsill hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Army (Cavalry). |
3 |
28 |
Scarred. Fully recovered. |
4 |
28 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
32 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
5 |
32 |
Continued as Navy (Line/Crew). |
5 |
35 |
Vessel participates in a notable military engagement. |
5 |
36 |
Forced to continue current assignment |
5 |
36 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
38 |
Commanding officer takes an interest in Narkoekh Duksgetsill's career. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Failed to qualify for Engineer/Gunner (Navy). |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Narkoekh Duksgetsill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 3 with the new title Lieutenant. |