Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
26 |
Nell Wilson spend a great deal of time on the fringes of Charted Space. |
2 |
26 |
Nell Wilson have no idea what happened to Nell Wilson – they found Nell Wilson's ship drifting on the fringes of friendly space. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Nell Wilson's ship is damaged, and Nell Wilson have to hitch-hike Nell Wilson's way back across the stars to the nearest scout base. |
3 |
28 |
Gain 2 Contacts. Gain 1 Enemies. |
4 |
28 |
Failed to qualify for Army Support (Army). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
31 |
Gain Enemy if Nell Wilson don't already have one. |
4 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
34 |
Nell Wilson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
34 |
Became a Merchant (Broker). |
6 |
36 |
Make an unexpected connection outside Nell Wilson's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Broker). |
7 |
40 |
A good deal ensures Nell Wilson is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Broker) rank 1. |