Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Moved to a new world. |
1 |
27 |
Left the colonies. |
2 |
27 |
Failed to qualify for Corporate Agent (Agent). |
2 |
27 |
Submitted to the draft. |
2 |
27 |
Became a Army (Cavalry) with the new title Private. |
2 |
30 |
Assigned to a peacekeeping role. |
2 |
31 |
Attempt at commissioned failed. |
3 |
31 |
Voluntarily left Cavalry |
3 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
32 |
Nena Risewell come into conflict with a splinter group Nena Risewell's own religion which maintains Nena Risewell's version is the wrong one. Gain 1 Rivals. |
4 |
32 |
Failed to qualify for Artist (Entertainer). |
4 |
32 |
Became a Drifter (Barbarian). |
4 |
35 |
Attacked by enemies that Nena Risewell easily defeat. |
4 |
35 |
Gain Enemy if Nena Risewell don't already have one. |
5 |
36 |
Continued as Drifter (Barbarian). |
5 |
40 |
Suffer from a life-threatening illness. |
5 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
40 |
Continued as Drifter (Barbarian). |
6 |
42 |
Betrayed by a friend. One of Nena Risewell's Contacts or Allies betrays Nena Risewell, ending Nena Risewell's career. That Contact or Ally becomes a Rival or Enemy. |