Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Opponents of Nettie Fitzgerald's belief system ambush Nettie Fitzgerald. |
1 |
19 |
Nearly killed. Owe 20,000 for medical bills. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
20 |
Make an unexpected connection outside Nettie Fitzgerald's normal circles. Gain a Contact. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Imperial trade restrictions force Nettie Fitzgerald out of business. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Nettie Fitzgerald is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Failed to qualify for Courier (Scout). |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
32 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Switched to Merchant (Broker). |
6 |
36 |
Promoted to Merchant (Broker) rank 1. |
7 |
36 |
Continued as Merchant (Broker). |
8 |
40 |
Continued as Merchant (Broker). |
8 |
44 |
Nettie Fitzgerald's ship or starport is destroyed by criminals. Gain them as an Enemy. |