Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Nevaeh Ellis's business expands, Nevaeh Ellis's corporation grows, or the colony thrives. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Nevaeh Ellis learn something Nevaeh Ellis should not have – a corporate secret, a political scandal – which Nevaeh Ellis can profit from illegally. |
2 |
23 |
Gain a criminal contact. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
38 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |