Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Entertainer (Journalist). |
3 |
27 |
An investigation, tour, project or expedition goes wrong, stranding Nevaeh Fletcher far from home. |
4 |
27 |
Became a Scholar (Physician). |
4 |
28 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
28 |
Switched to Entertainer (Artist). |
5 |
31 |
Nevaeh Fletcher is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Became a Drifter (Wanderer). |
6 |
33 |
Attacked by enemies and injured. |
6 |
33 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
33 |
Gain Enemy if Nevaeh Fletcher don't already have one. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
41 |
Nevaeh Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |