Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Nita Palmer befriend a superior in the corporation or the colony. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Political upheaval strikes Nita Palmer's homeworld, and Nita Palmer is caught up in the revolution. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Scout (Explorer). |
5 |
34 |
When dealing with an alien race, Nita Palmer botch an opportunity to gather extra intelligence about them. |
5 |
34 |
Nita Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
38 |
Nita Palmer's scout ship is one of the first on the scene to rescue the survivors of a disaster but Nita Palmer fail to help. Gain an Enemy. |
6 |
38 |
Nita Palmer inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
41 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |