Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Severely injured. |
2 |
20 |
Failed to qualify for Star Marine (Marine). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Good fortune |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Find valuable salvage. |
4 |
28 |
Voluntarily left Scavenger |
4 |
28 |
Failed to qualify for Colonist (Citizen). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
31 |
Norma Dickman's ship is damaged, and Norma Dickman have to hitch-hike Norma Dickman's way back across the stars to the nearest scout base. |
4 |
31 |
Gain 1 Contacts. Gain 2 Enemies. |
5 |
31 |
Failed to qualify for Worker (Citizen). |
5 |
31 |
Switched to Drifter (Wanderer). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Norma Dickman do not know what happened to Norma Dickman. There is a gap in Norma Dickman's memory. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
41 |
A good deal ensures Norma Dickman is living the high life for a few years. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |