Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by O-pas Doweb's time in the scouts. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Became a Drifter (Barbarian). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
32 |
Attempted a risky adventure and was wildly successful. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
38 |
Gain Enemy if O-pas Doweb don't already have one. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Merchant (Free Trader). |
7 |
40 |
A good deal ensures O-pas Doweb is living the high life for a few years. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |