Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Suffer from a life-threatening illness. |
2 |
19 |
Became a Army (Infantry) with the new title Private. |
2 |
21 |
Assigned to an urbanised planet torn by war. |
3 |
23 |
Continued as Army (Infantry). |
3 |
25 |
Thrown into a brutal ground war |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
27 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
4 |
27 |
Continued as Army (Infantry). |
4 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
29 |
Gain rebels as Enemy |
5 |
29 |
Returned to Drifter (Scavenger). |
5 |
31 |
Nearly killed. Fully recovered. Owe 30,000 for medical bills. |
6 |
31 |
Became a Merchant (Broker). |
6 |
34 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
35 |
Continued as Merchant (Broker). |
7 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
8 |
39 |
Continued as Merchant (Broker). |
8 |
41 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
43 |
Forced to muster out. |