Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Became a Agent (Intelligence). |
2 |
22 |
Opal Bluit's work ends up coming home with Opal Bluit, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
3 |
22 |
Failed to qualify for Scientist (Scholar). |
3 |
22 |
Submitted to the draft. |
3 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Opal Bluit's business or ship thrives. |
3 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
Given advanced training in a specialist field |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Embroiled in legal trouble. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Imperial trade restrictions force Opal Bluit out of business. |
8 |
39 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
8 |
40 |
Arrested |
9 |
40 |
Became a Prisoner (Thug). |
9 |
43 |
Disgraced. Word of Opal Bluit's criminal past reaches Opal Bluit's homeworld. |
10 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
44 |
Retired at age 44. |