Retired Crewman Ottilia Clark  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 44 F 4 (-1) 4 (-1) 1 (-2) 9 (1) 3 (-1) 6 (0)441936
Supercilious
 
Skills
Animals 0
Astrogation 0
Electronics (Comms) 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Courier 02
Drifter Barbarian 03
Navy Flight Crewman02
Drifter Scavenger 01
Merchant Free Trader 12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Wilhelmina Montgomery Ally 2 0 2 1 Sydite (F/18)
Corrine Cochran Contact 2 1 2 1 Sydite (F/96)
Corrine Cochran gained power at the expense of a third party who now blames the character.
Rosemary Treadway Ally 4 0 4 1 Sylean (F/91)
Relationship becomes more intense. Contact becomes an ally.
Alphonso Dwyer Contact 0 1 2 3 Sydite (M/25)
Yuyuji Hiyelhi Contact 2 2 2 0 Ael Yael (M/73)
Dominic McGrath Contact 2 1 2 0 Solomani, Imperium (M/31)
Inez Miller Enemy 0 2 5 0 Sydite (F/11)
Inez Miller gains in power.
Delphia Finnerty Rival 1 1 0 3 Sydite (F/28)
Thad Askew Ally 4 0 0 5 Sydite (M/33)
Alice Lobb Enemy 0 5 6 2 Sydite (F/69)
Relationship soured.
Alice Lobb belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 A new romantic starts. Gain an Ally.
2 22 Continued as Scout (Courier).
2 23 Ottilia Clark's ship is damaged, and Ottilia Clark have to hitch-hike Ottilia Clark's way back across the stars to the nearest scout base.
2 23 Gain 5 Contacts. Gain 1 Enemies.
3 23 Failed to qualify for Flight (Navy).
3 23 Became a Drifter (Barbarian).
3 25 Ottilia Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 25 Failed to qualify for Colonist (Citizen).
4 25 Submitted to the draft.
4 25 Became a Navy (Flight) with the new title Crewman.
4 28 Refuse to abuse Ottilia Clark's position for profit.
5 29 Attempted to change assignments.
5 29 Failed to qualify for Engineer/Gunner (Navy).
5 29 Continued as Navy (Flight).
5 30 Ottilia Clark is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 30 Failed to qualify for Thief (Rogue).
6 30 Switched to Drifter (Scavenger).
6 31 Ottilia Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 31 Failed to qualify for Field Researcher (Scholar).
7 31 Returned to Drifter (Barbarian).
7 32 Ottilia Clark run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 32 Failed to qualify for Free Trader (Merchant).
8 32 Continued as Drifter (Barbarian).
8 34 Ottilia Clark do not know what happened to Ottilia Clark. There is a gap in Ottilia Clark's memory.
9 34 Became a Merchant (Free Trader).
9 37 Embroiled in legal trouble.
9 38 Promoted to Merchant (Free Trader) rank 1.
10 38 Aging Crisis. Owe 10,000 for medical bills.
10 38 Retired at age 38.
10 38 Continued as Merchant (Free Trader).
10 39 Nearly killed. Fully recovered.
11 39 Aging Crisis. Owe 40,000 for medical bills.
11 39 Retired.
11 41 A new romantic starts. Gain an Ally.
12 43 Aging Crisis. Owe 20,000 for medical bills.
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