Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
24 |
Gain rebels as Enemy |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
26 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
4 |
26 |
Became a Entertainer (Performer). |
4 |
28 |
Criticised a questionable political leader on Ouida Learmonth's homeworld, causing his downfall. Gain an Enemy |
4 |
28 |
An investigation, tour, project or expedition goes wrong, stranding Ouida Learmonth far from home. |
4 |
30 |
Promoted to Entertainer (Performer) rank 1. |
5 |
30 |
Voluntarily left Performer |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Find valuable salvage. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
35 |
Suffer from a life-threatening illness. |
6 |
38 |
Forced to continue current assignment. |
6 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
41 |
Contact with Government. |