Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Make an unexpected connection outside Patricia Ming's normal circles. Gain a Contact. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
32 |
Failed to qualify for Infantry (Army). |
5 |
32 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of Patricia Ming's Contacts or Allies betrays Patricia Ming, ending Patricia Ming's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Agent (Intelligence). |
6 |
36 |
An investigation takes on a dangerous turn. |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
7 |
37 |
Continued as Agent (Intelligence). |
7 |
39 |
Patricia Ming's work ends up coming home with Patricia Ming, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
39 |
Became a Scout (Explorer). |
8 |
40 |
Patricia Ming inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
40 |
Failed to qualify for Artist (Entertainer). |
9 |
40 |
Switched to Drifter (Wanderer). |
9 |
44 |
A new romantic starts. Gain an Ally. |
9 |
44 |
Promoted to Drifter (Wanderer) rank 1. |