Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Find Ancient Technology. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
33 |
Involved in the planning of an impressive heist. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Aging Crisis. Owe 30,000 for medical bills. |
5 |
34 |
Retired at age 34. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
38 |
Aging Crisis. Owe 20,000 for medical bills. |
6 |
38 |
Continued as Rogue (Pirate). |
6 |
40 |
Crime pays off. Gain victim as Enemy. |