Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Queenie Lamb do not know what happened to Queenie Lamb. There is a gap in Queenie Lamb's memory. |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
26 |
Backstab a fellow rogue for personal gain. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Failed to qualify for Thief (Rogue). |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
33 |
A police detective or rival criminal forces Queenie Lamb to flee and vows to hunt Queenie Lamb down. Gain an Enemy. |
5 |
33 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
34 |
Queenie Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
37 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
37 |
Continued as Believer (Holy Warrior). |
6 |
41 |
Queenie Lamb come into conflict with a splinter group Queenie Lamb's own religion which maintains Queenie Lamb's version is the wrong one. Gain 2 Rivals. |