Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Given advanced training in a specialist field |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A sudden war destroys Regina Carr's trade routes and contacts, forcing Regina Carr to flee that region of space. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Flight (Navy). |
5 |
33 |
Became a Drifter (Scavenger). |
5 |
37 |
Spend time with an alien race. Gain a contact. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Regina Carr run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Became a Scholar (Field Researcher). |
7 |
42 |
A disaster leaves several injured, and others blame Regina Carr, forcing Regina Carr to leave Regina Carr's career. Gain a Rival. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |