Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Amnesia. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
27 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Entertainer (Journalist). |
4 |
31 |
An investigation, tour, project or expedition goes wrong, stranding Robert Cain far from home. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
A series of bad deals and decisions force Robert Cain into bankruptcy. Robert Cain salvages what Robert Cain can. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A sudden war destroys Robert Cain's trade routes and contacts, forcing Robert Cain to flee that region of space. |
6 |
36 |
Gain rebels as Enemy |
7 |
36 |
Switched to Drifter (Wanderer). |
7 |
39 |
Spend time with an alien race. Gain a contact. |
7 |
40 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
42 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |