Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Rosie Martin's fortune on a possibility lucrative deal and win. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Nearly killed. Owe 7,500 for medical bills. |
4 |
28 |
Failed to qualify for Star Marine (Marine). |
4 |
28 |
Switched to Drifter (Scavenger). |
4 |
32 |
Rosie Martin run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
32 |
Switched to Drifter (Barbarian). |
5 |
36 |
Encounter a Psionic institute. |
5 |
36 |
Tested for psionic powers |
5 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
36 |
Continued as Drifter (Barbarian). |
6 |
40 |
Betrayed by a friend. One of Rosie Martin's Contacts or Allies betrays Rosie Martin, ending Rosie Martin's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
40 |
Became a Entertainer (Performer). |
7 |
41 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |