Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Selina Harper run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
24 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
3 |
28 |
A mission goes wrong; Selina Harper and several others are captured and mistreated by the enemy. Gain Selina Harper's jailer as an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
5 |
30 |
Returned to Drifter (Wanderer). |
5 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
31 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
Gained a contact. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
39 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
39 |
Voluntarily left Mainstream Believer |
8 |
39 |
Became a Noble (Administrator) with the new title Assistant. |
8 |
42 |
Join a conspiracy of nobles that were caught. |
8 |
42 |
Political manoeuvrings usurp Selina Harper's position. Gain a Rival. |