Initiate Shelly Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 44 F 4 (-1) 8 (0) 10 (1) 8 (0) 8 (0) 6 (0)48A886
Audacious, Insistent, Negative
 
Skills
Art (Performing) 0
Athletics (Endurance) 1
Carouse 1
Deception 0
Diplomat 0
Drive 0
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 2
Stealth 1
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 04
Believer Mainstream Believer Initiate12
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Find an Alien Artifact.
2 22 Continued as Drifter (Wanderer).
2 25 Shelly Douglas do not know what happened to Shelly Douglas. There is a gap in Shelly Douglas's memory.
3 25 Failed to qualify for Free Trader (Merchant).
3 25 Continued as Drifter (Wanderer).
3 29 Attacked by enemies that Shelly Douglas easily defeat.
3 29 Gain Enemy if Shelly Douglas don't already have one.
4 29 Continued as Drifter (Wanderer).
4 30 Find valuable salvage.
4 33 Forced to muster out.
5 33 Became a Believer (Mainstream Believer) with the new title Lay Person.
5 36 Shelly Douglas is sent to a new community or parish to preach The Word among the poor.
5 37 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
6 37 Continued as Believer (Mainstream Believer).
6 39 Shelly Douglas is chosen to represent Shelly Douglas's faith in a vid show or other highly public forum.
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