Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Sherry Cunningham survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
When dealing with an alien race, Sherry Cunningham botch an opportunity to gather extra intelligence about them. |
2 |
26 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
28 |
Sherry Cunningham's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sherry Cunningham fail to help. Gain an Enemy. |
3 |
28 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Became a Navy (Flight) with the new title Crewman. |
4 |
34 |
Special assignment or duty on board ship. |
4 |
34 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
34 |
Continued as Navy (Flight). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Navy (Engineer/Gunner) with previous rank. |
6 |
41 |
Sherry Cunningham join a gambling circle on board. |