Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Became a Army (Cavalry) with the new title Private. |
2 |
22 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Sherry Dwan's life into chaos, forcing Sherry Dwan to leave the planet. |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Attacked by enemies and injured. |
4 |
27 |
Nearly killed. Owe 10,000 for medical bills. |
4 |
27 |
Gain Enemy if Sherry Dwan don't already have one. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Voluntarily left Scavenger |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
35 |
Opponents of Sherry Dwan's belief system ambush Sherry Dwan. |
6 |
35 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
7 |
35 |
Switched to Drifter (Wanderer). |
7 |
38 |
Offered job by a patron. Now owe him a favor. |
7 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
39 |
Failed to qualify for Broker (Merchant). |
8 |
39 |
Submitted to the draft. |
8 |
39 |
Became a Navy (Flight) with the new title Crewman. |
8 |
41 |
Sherry Dwan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
43 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |